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You can never be too safe when dealing with materials related to your project. Many people have learned this the hard way, through lost copies or damages incurred on irreplaceable recordings. At Weston Sound, whenever we finish a project, that project exists from that point on in three forms, and in three different places: Client Copy: You get a copy of the finished master, in whatever format(s) and however many copies you’ve requested, to keep or distribute as you see fit. Archival Master: We keep an identical copy of the project at our Weston Sound studio, in the event that your copy gets misplaced or damaged, or that further copies are required. This is standard practice at most sound studios. Raw Material/Backup Files: As an added bonus at Weston Sound, at no cost to you, we also store your project in all its incarnations indefinitely at our off-site, climate-controlled storage facility. This includes the initial raw recorded tracks, the final project as it was delivered to you, any preliminary versions that may have been created, and all the accompanying computer files created during the editing process. |
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Archival Storage |

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Contact us if you have questions about our backup/storage procedure, or if you want more information. (Are YOUR archives safe?) Our clients agree: this method of storage is ideal, both for data retrieval should the unexpected happen to a master, or for updating a finished project. Weston Sound can do it, even if the project isn’t resumed until years later! |
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This way, if you ever decide you wish to return to a given project at a later time, we can pick up exactly where we left off, at any stage of the process. You may want to remix a project for surround that was initially mixed for stereo. You may be up for a grant, and want to put a little extra sparkle into an old recording before putting it on your application CD. At most studios, this would require either working from the mixed final 2-track copy or returning to square one with the raw tracks, from which it would be nearly impossible to recreate the exact edits and modifications made during a standard multi-track editing session. |